Even just the freedom to call off a combo attempt in the face of interaction or fizzling and conserve any remaining mana for a future re-attempt is a huge shift in the paradigm for these archetypes
You can then treat it as a dual utility card, despite the (unnecessary) addition of two more mana for its intial effect
The aggro is supported by the death trigger elements, not the other way around
Every ability is effectively 'cheaper', with negative abilities taking less of a chunk out of your 'walkers, and positive ones having more of a boost to your loyalty
I have an alt-art version of Kyodai, Soul of Kamigawa that Ive never played before, so this seemed the perfect deck to put it in, especially since it can potentially flash in and save Rainbow from a destroy effect
2 Trainer prize card was issued to the second place prize winner in 1999's Mega Battle Tournament, a seven-tournament grand slam culminating in a finals in Hawaii