Its hard to attack through all their tokens, but Cryptolith Rite decks tend to be good at winning without needing to attack, and G/W Tokens isnt good at killing them or disrupting their engine, but its difficult to design a Cryptolith Rite deck thats actually good at winning a game against an opponent who can regularly kill all of their creatures with Archangel Avacyn, Tragic Arrogance, and Planar Outburst
The cards in the center of the picture were the ones that were dehydrated and arched initiallythey had not yet rehydrated to flat but were quite close Cards at 72% were all some degree of cupped (almost the same, in fact), with the exception of the two cards I was rehydrating from the double-sleeved experiment
It genuinely takes some luck to determine how a battle will go, and that's all the more apparent with each match
If you enchant it with Sinking Feeling, you can pay one mana to put another -1/-1 counter on and untap it
Classes define what your character can do in the game, determine their strengths and weaknesses, skills and abilities
Giovanni (Trainer / Genetic Apex) Simply adds 10 damage to all your attacks that turn