The best cards from Zendikar Rising were the cycle of rares like Emeria's Call // Emeria, Shattered Skyclave that all clocked in at seven mana, which generally translated into it defaulting as a land unless you happened to draw it late in a stalled-out game
Creatures with prowess also pair nicely with burn spells
The Punishment side can be a mini-wrath getting mana rocks, enchantments, and small creatures
They dont give you much more than the two bodies, but being monoblack gives it more varied utility
When Sarkhan is sacrificed by Goblin Bombardment, Ratadrabik will make a nonlegendary token copy of it, resetting your Planeswalkers abilities
In addition, she also packs a scaling bushido ability that makes her more powerful the more creatures are attacking, which discourages your opponents from aiming their mandatory attacks at you