The plant tokens are wimps, but they grow with the +1/+1 counters from the downtick
By giving the opponent a 1/1 Human token instead of a 3/3 Elephant, you significantly mitigate the risk of providing them with a meaningful attacker or blocker
Sunken Hollow will never enter the battlefield untapped, and neither would Choked Estuary
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Well start with three cards that narrowly missed my Top 10 and then move on into the good stuff
Cecil, Dark Knight in Dimir Shadow 4 Bloodstained Mire 1 Boggart Trawler 3 Cecil, Dark Knight 4 Death's Shadow 1 Dismember 4 Fatal Push 1 Hex Parasite 1 Lavaspur Boots 1 Marsh Flats 4 Mishra's Bauble 4 Nethergoyf 1 Nihil Spellbomb 4 Polluted Delta 4 Psychic Frog 4 Street Wraith 3 Stubborn Denial 2 Swamp 3 Tamiyo, Inquisitive Student 4 Thoughtseize 4 Urza's Saga 3 Watery Grave 4 Consign to Memory 1 Grafdigger's Cage 1 Graveyard Trespasser 3 Harbinger of the Seas 1 Kaito, Bane of Nightmares 1 Pithing Needle 2 Surgical Extraction 2 Toxic Deluge Cecil, Dark Knight Cecil, Dark Knight is a powerful new one-drop that can eventually transform into a 4/4 lifelinker, but only if you can get your life total down to 10 quickly