You just don't mind losing a bit of card advantage to ramp when you know you can come back from that with your late game draws
You need to off the Stasis, and everyone else agrees
Then you can spend 2 mana to exile a card from a graveyard so it's graveyard answers, and if you exiled Dinosaurs you own, you can cast them from exile with a finality counter on them
Ideally you want somewhere between 36 to 40 lands in a Commander deck
Creative Energy and Creative Energy Collector's Edition 0003_MTGMH3_CmdFace: Satya, Aetherflux Genius 0006_MTGMH3_CmFeatur: Cayth, Famed Mechanist 0146_MTGMH3_Vanity: Satya, Aetherflux Genius 0142_MTGMH3_ComPorEc: Satya, Aetherflux Genius 0137_MTGMH3_ComPorEc: Cayth, Famed Mechanist 0150_MTGMH3_EclVanty: Satya, Aetherflux Genius Check out the cards from Creative Energy and Creative Energy Collector's Edition in the Modern Horizons 3 Card Image Gallery
It is excess in every aspect and I have grown to love that more and more